Statistics

Statistics are a mechanic in Blades of Aurora. They are often what is used to calculate damage and turns.

Health Points (HP)
HP is the total life your character has. It determines when your character is going to faint. If your HP reaches 0, your character faints. HP can’t be boosted by Stat Angels. HP can be boosted temporarily by the use of skills.

Physical Attack
Attack is used to determine your physical damage towards an opponent. The formula for the fight command is: “UserAttack * 4 - EnemyDefense *2”. The higher your attack, the higher your physical damage.

Defense
Defense is used to determine the HP loss when you get hit by a physical attack. The higher your defense, the less damage you receive when struck by a physical skill.

Special Attack
Special Attack is used to determine your spell damage towards an opponent. The higher your Special Attack, the higher damage your spells deal.

Special Defense
Special Defense is used to determine the HP loss when you get hit by a spell. The higher your Special Defense, the less damage you receive when struck by a Spell.

Speed
Speed is what’s used to determine your turn in a battle. The higher your speed, the higher your turn bar fills. Speed can also help with the damage of some skills.